An agile software development practice in which two programmers work together on one workstation. [Reference: extremeprogramming.org]
ISTQB® Standard Glossary of Terms used in Software Testing
An approach in which two team members simultaneously collaborate on testing a work product.
A type of integration testing that targets pairs of components that work together as shown in a call graph.
A black-box test technique in which test cases are designed to exercise pairs of parameter-value pairs. [Reference: After ISO 29119-4]
Testing to determine that the game returns the correct mathematical results to the screen, to the players' accounts, and to the casino account.
A statistical technique in decision making that is used for selection of a limited number of factors that produce significant overall effect. In terms of quality improvement, a large majority of problems (80%) are produced by a few key causes (20%).
See equivalence partitioning.
1. Decision rules used to determine whether a test item has passed or failed. [Reference: After ISO 29119]
2. decision rules used to determine whether a test item, or feature of a test item, has passed or failed after testing
ISTQB® Standard Glossary of Terms used in Software TestingISO/IEC/IEEE 29119-1:2013-09
The status of a test result in which the actual result matches the expected result.
A security attack recovering secret passwords stored in a computer system or transmitted over a network. [Reference: after NIST.IR.7298]
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ISTQB® Standard glossary of terms used in Software Testing (Version 3.4, 07. August 2020)
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